

So, like everyone else, I experimented with sfall's map movement fix, but found that (depending on the settings) it resulted in either a) unacceptable mouse lag on the world map, or b) too few encounters. Running it uncapped results in high fps, but I'm willing to ignore that part of it (I use aftermarket cooling, so gpu heat isn't a concern) but for the fact that movement on the world map is tied to fps, so I shot across the map instantly. So, I can't force vsync (I tried everything). Old thread, but this may be useful to someone:
